Cлова

Word - marshmallow, word - pistol, word - sigh... — © 2025 One Person v.1.2-3S

( https://suno.com/s/vH1Ggzzpbfwi5yt8 )
( https://suno.com/s/tLRC52gTH9bzeXNi )

[SFM]
[TS=Free Meter ; 6/8 ; 4/4]
[Tempo=65;85;140 BPM (variable)]
[KEY=Em]
[Style=Symphonic Metal, Orchestral Avant-Jazz, Cinematic War Soundscape]
[No_Loop=True, No_Pop_Vocals=True]

[Instruments:]
[ORCHESTRAL_BRASS=Massive stabs, fanfare accents]
[METAL_GUITAR=Distorted, drop D tuning, heavy riffs and arpeggios]
[STRINGS=Polyphonic string sections, staccato hits, legato transitions]
[JAZZ_DRUMS=Militant marching snare, sharp accents, ambient cymbals]
[PIANO=Sharp accents, minimalistic gestures]
[FEMALE_CHOIR=Ethereal harmonic support in refrains]
[CINEMATIC_FX=Thunder, wind, distorted radio speech, reversed cymbals]

[Harmony & Chords:]
[INTRO_CHORDS=Em – Cmaj7 – G – Dsus4]
[VERSE_1_CHORDS=Bm – A5 – F#m – Em]
[VERSE_2_CHORDS=Bm – A5 – F#m – Em]
[BRIDGE_1_CHORDS=Bm – Cmaj7 – G – F#m]
[BRIDGE_2_CHORDS=Em – G – F#m – Bm]
[FINAL_CHORUS_CHORDS=Em – Cmaj7 – G – Dsus4]

[Groove Foundation:]
[DRUM_PATTERN=Free meter in intro, shuffle in verse, militant snare rolls, cymbals with delay in breaks]
[BASS_PHRASE=Em – Cmaj7 – G – Dsus4 (looped in chorus)]
[GUITAR_PHRASE=Heavy distorted power chords with intervals, arpeggios (drop D)]
[STRING_SECTION_PHRASE=Staccato hits in intro and verse, legato transitions in bridges and choruses]

[Lead Vocal – Male Recitative & Choral Declamation:]
[MALE_VOCAL_PHRASE=Spoken word, dark tone, dramatic intensity]
[CHORAL_VOCALS=Harmonies with female choir support, ethereal and distant in refrain]

[Structure:]
[INTRO=Slow, dramatic build-up with orchestral brass stabs, dark strings, and heavy metallic undercurrent. Male voice recites.]
[LYRICS:]
Вы опустили свои стяги, и в колчаны спрятали
Крылатые слова правды — так умирает гражданин...

[VERSE 1=Jazz-metal rhythm, guitars in drop D, aggressive snare rolls. Male spoken word intensifies. Strings provide harmonic tension.]
[LYRICS:]
Вы рифмуете слова, забыв про смысл и суть слова,
И выехать хотите лишь на самой истории языка...

[BRIDGE 1=Drop into ambient tension, thin piano accents, distant choir on harmonies. Cinematic FX fade in: reversed cymbals, radio distortions.]
[LYRICS:]
И вот уже вчерашние маркеры этическо-моральные
Заменены на новые смыслы, закатанные в скрижали...

[VERSE 2=Acceleration, heavy guitar riff with aggressive drums. Strings play dissonant lines. Heavy brass stabs.]
[LYRICS=Время Z – которому давно пора быть «Время N…» / Мой календарь меняет свой времени ход...]

[CHORUS 1=Powerful orchestral crescendo, metal section joins, choir enters.]
[LYRICS:]
Время огня – Война!
Друг мой вчерашний, где ты?..
Больше нет понедельников и выходных,
Воют сирены, ветер притих...

[INSTRUMENTAL=Brutal ballet of tanks – strings play dissonant 3/4 waltz with brutal metal backing.]

[VERSE 3=Return to spoken word with glitch FX, growl layering. Aggressive guitar riffs and marching snare rolls.]
[LYRICS:]
Бездумные орки вторгаются в мирные города,
Стреляют во всё, что движется, даже если это вода...

[BRIDGE 2=Slow melancholic section, strings play harmonies in a somber mood. Jazz trumpet enters for emotional depth.]
[LYRICS:]
Слова — лицемеры, подлецы и лжецы,
Слова — пули, убийцы...
Морок, серый туман войны...

[FINAL CHORUS=Massive orchestral crescendo with intense choral layers and full metal section.]
[LYRICS:]
Но уходя в гарь и морок войны,
Мы храним свободы святой ветер,
И верим, что Солнце взойдёт,
И тьму растопит день...

[OUTRO=Guitar feedback fades with choir echo, heartbeat pulse beat, silence.]
[FX=Fading guitar feedback, delayed choir reverb, final heartbeat pulse fades.]

[Post-Production:]
[Spatial_Mix=Wide stereo, deep cinematic reverb for orchestral sections, dry snare rolls, subtle delay on growls and spoken word]
[Reverb=Long, dramatic reverb for orchestral hits, brass, and strings. Shorter reverb for jazz drums and growls]
[Compression=Smooth, multi-band compression on entire mix for cohesion and power]
[Piano_Reverb=Short convolution reverb for sharp accents]
[Guitar_Reverb=Long, layered reverb for feedback sections]
[Bass_EQ=Deep low-end emphasis with slight mid-range scoop for clarity]
[Drums_EQ=Punchy snare with high-mid presence, bass drum prominent in transitions]
[Master_Limiter=Final ceiling at -0.5 dB for maximum impact without clipping]
[Ambience=Wind, distant city sounds (echoed), subtle thunder in breaks]
[FX_Delay=Reversed cymbals with gradually increasing feedback, glitch effects on spoken word]

[Final_Mixdown=3D stereo field, aggressive dynamics for dramatic sections, warm analog tonal balance]
[Volume_Automation=Gradual volume swells on transitions, controlled drop-off in quieter sections]


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